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Choosing a first phone and plan for a child

Most parents spend the decision on which phone and very little on which plan — and then get a surprise bill. Get the plan and the controls right and almost any recent handset will do.

Start with pay-as-you-go or a rolling plan

A pay-as-you-go bundle has a hard ceiling: when the data is gone, it stops, and you top up if you choose to. A rolling 30-day SIM-only plan is nearly as safe if you set a spend cap of zero, and lets you adjust the allowance month by month as you learn what they actually use. Avoid a 24-month contract for a first phone; children's needs change and phones get lost.

Before you hand it over

  1. Spend cap at zero. Every UK pay-monthly plan must offer one. It blocks anything outside the plan — premium numbers, out-of-allowance data, roaming.
  2. Bar premium services. Ask the network to block premium-rate numbers and text shortcodes entirely.
  3. Adult content filter on. Networks apply this by default to pay-as-you-go and can apply it to any plan; confirm it is on.
  4. Screen time and app controls. Apple's Screen Time and Google's Family Link let you approve app downloads, set time limits and see usage from your own phone.
  5. Location sharing, if you want it, set up through the same tools.

Choosing the handset

A phone that is a couple of years old, bought refurbished or handed down, is the sensible first phone: cheap enough that loss or breakage is not a disaster, still getting software updates, and identical in daily use to a new one for a child's purposes. Put it in a rugged case. If buying new, the budget end of Samsung's A series, Motorola's G series or a second-hand iPhone are the usual candidates.

How much data?

Less than you think if there is Wi-Fi at home and school. Start with a small bundle and increase it if it runs out; the point of a rolling plan is that the mistake costs you a month, not two years. Compare pay-as-you-go bundles and rolling SIM-only plans side by side.